Mike Worley – Comic Book Artist

Mike Worley
Mike Worley
Mike Worley

Mike Worley began his artist’s career in the DC Comics “New Talent” program as a colorist in 1984. He did his first professional coloring work for Eclipse Comics in 1986. He also did coloring jobs for Marvel, before doing his first pencil work for Archie Comics in 1990. Worley pencilled gag pages for this company until 1996.

He did art on Ren & Stimpy for Marvel and did inking duties for Marvel Comics Presents and Midnight Sons Unlimited. He worked with Phil Hester on The Picture Taker for Slave Labor in 1996, and Worley also contributed to Hester’s book The Wretch. In 1998-99, Worley did a Thunder Girl story for Gary Carlson’s Big Bang Comics and worked for Brian Miller’s HiFi design studio on Tohubohu, which was published by New Breed Comics. He contributed to Bongo Comics Simpsons comic, and additionally worked for Double Eye Studios (Bloodshed) and Fiction House Entertainment. In 2002 he worked with Brian Miller again on The Terrifying Tales of Tommi Trek for Funkotron’s Double Take.
Of late, he has been studying animation, and won the 2015 “best animated short” in the B & B Theatres’ short film competition. He is currently freelancing motion graphics and working on some animation pitches for cartoons, along with developing a web strip, “Rest In Pizza.”

http://www.worleytoons.net/
http://worleytoons.blogspot.com/
http://www.shocktraumastudios.com/

John Mesplay

John Mesplay
John Mesplay
John Mesplay

John Mesplay is an Operation Iraqi and Operation Enduring Freedom veteran with a love for video games, art and movies. As a high school student he was introduced to the world of visual effects through movies like “Jurassic Park” and “Final Fantasy Spirits Within,” as well as games like “StarCraft” and “Legends of Zelda: Ocarina of Time”. After high school he joined the army as a Combat Engineer stationed in Iraq and Germany, where he served as part of a principle support detachment (VIP bodyguard), and a reconnaissance/demolition operations engineer. After leaving the Army he attended Pittsburg State University, where he studied commercial art and 3D art for video games/movies. He helped update the program with digital art media, and pushed for the art program to have an area for three-dimensional computer graphics, digital painting and digital sculpting. Graduating May 2012. Early 2014 helped with 3D modeling on the film Guardians of the Galaxy. He then went to work on TV shows such as Flash, Agents of Shield, Sleepy Hollow and more. He currently works for a small Indy gaming company in Dallas working on the TUG.